Lesson 1
User Experience Nanodegree Program Introduction
No experience required
Lesson 1
User Experience Nanodegree Program Introduction
Lesson 2
Introduction to User Experience
Lesson 3
Get Help with Your Account
What to do if you have questions about your account or general questions about the program.
Lesson 4
Getting Help
You are starting a challenging but rewarding journey! Take 5 minutes to read how to get help with projects and content.
Learn the fundamentals of User Experience Design.
Lesson 1
Course Overview
In this lesson, we'll introduce your instructor, give a brief overview of the course, and look ahead to what you'll be building for your final project.
Lesson 2
UX: The Good, the Bad and the Ugly
In this lesson, we'll look at fundamental UX concepts, including basic design principles, how to evaluate usability, and how to think like a UX designer.
Lesson 3
Research First
Research is an essential part of UX design. In this lesson, you'll learn how to plan a UX research study, how to conduct a semi-structured interview, and how to ask effective questions on a survey.
Lesson 4
Design for Humans
Humans are complex creatures. In this lesson, we'll look deeper into how to take psychology into consideration when we make design decisions.
Lesson 5 • Project
Project: UX Research
In this project you will conduct an entire UX Research study from start to finish that will result in generating a report and integrating that research into a sketch of the design.
The best products have gone through rounds of iteration based on user research and feedback. Learn the process of a design sprint, and how to translate findings from research into a prototype that can be tested with users. Understand how to foster team collaboration and use divergent and convergent thinking to rapidly create testable prototypes. Apply user interface principles in the design of a clickable prototype, and conduct a usability test to gain valuable feedback from users that can be used in design iterations.
Lesson 1
Course Overview
In this lesson, we'll introduce your instructor, give a brief overview of the course, and look ahead to what you'll be building for your final project.
Lesson 2
Define the Design Sprint
Let's look at how to explore product opportunities collaboratively—while reducing our risks and ensuring our team is aligned throughout an ambiguous design process.
Lesson 3
Synthesis: Research to Features
The best products are informed by user needs. Let's look at how we can use research to find those needs—and uncover high-value product features that we can target in our designs.
Lesson 4
UI Principles
Great products don't re-invent the wheel; they expand on design patterns that users are already comfortable with. In this lesson, we'll explore some fundamental UI principles for digital products.
Lesson 5
Clickable Prototyping
It's expensive to engineer and implement solutions in code. In this lesson, we'll practice the hard skill of building an interactive prototype that feels like a real piece of software.
Lesson 6
Usability Testing
Even the best looking designs may have unexpected problems. You'll learn hard skills to take your designs into the wild to identify issues early.
Lesson 7 • Project
Project: Low-Fidelity Rapid Prototyping Sprint
In this project, you'll demonstrate a grasp on the design process from customer understanding through to lo-fi prototyping.
Once products have been tested for its effectiveness, they need to be enhanced for engagement. Learn advanced user interface principles to build interactive designs that are ready to be handed off to engineering for feedback. Understand how to solicit and integrate feedback from engineering to enhance the design before it is ready for development. Assess the engagement of the product through remote usability testing and other experimentation methods. Finally, you’ll learn how to improve design and user experiences based on engagement data in order to increase key performance indicators.
Lesson 1
Course Overview
In this lesson, we'll introduce your instructor, give a brief overview of the course, and look ahead to what you'll be building for your final project.
Lesson 2
UI Design Basics
Get into UI basics, UI vs UX, basic design principles, and the role typography, design systems and style guides play for a UX Designer.
Lesson 3
Building Interactive Designs
Learn about levels of fidelity in design, using a tool called Figma to build out a high-fidelity design of your own. Then, add interactivity by creating a clickable prototype!
Lesson 4 • Project
Midterm: Create & Improve a High-Fidelity Design
Build on the digital design you made for the mobile or web application in Course 2 to create a High-Fidelity Mockup, and then implement it in a clickable prototype.
Lesson 5
Preparing Design for Engineering Handoff
Engineering handoff is a key part of a UX Designer’s role, yet often overlooked by those new to the field. Learn about the deliverables for handoff and how best to collaborate with your team!
Lesson 6
Improving Design Performance
Use KPI’s to improve your design, and learn how analytics and testing can be used for data-based improvements.
Lesson 7 • Project
Final: Create & Improve a High-Fidelity Design
Take the clickable prototype you created in your midterm and improve the accessibility of your design, iterate on your design based on Data & KPIs, and hand-off to engineering.
Lesson 1
Portfolio Basics
In this lesson, we’ll be exploring the purpose and uses of a portfolio as a communication tool or artifact in your professional career: portfolio as storytelling, what it is, how it's structured and used, what to include, and what to avoid as you express your experience and abilities in user experience.
Lesson 2
Building a Starter Portfolio
Creating your portfolio is an opportunity to apply design process to communicating your capabilities as professional. In this lesson, we'll discuss how to create a project case study from a past UX project, how to build a starter portfolio, and practices for maintaining your portfolio as you progress in your career.
Lesson 3 • Project
UX Portfolio Case Study
Optional Courses
Lesson 1 • Project
Take 30 Min to Improve your LinkedIn
Find your next job or connect with industry peers on LinkedIn. Ensure your profile attracts relevant leads that will grow your professional network.